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DeSForM 2019
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Prosumeristic Publications: alt+yd

by Ajitesh Lokhande, Harshali Paralikar

Swimming Coach: An Immersive Swimming Learning System

by Cheng Yao,Mingxuan He, Qingcong Wang, Ying Wang, Yuyu Lin, Juanli Liu, Fan Xia, Leijing Zhou

Designing Transparent Collaborations: Weave

by Gissoo Doroudian

Huxley: Intelligent Book as Essentialist Artefact

by David Ramsay, Joe Paradiso

OlfacEnhancer: A Vision-Based Scented Necklace for Cross-Modal Perception and Olfaction Augmentation

by Yuyu Lin, Kai Zheng, Lijuan Liu, Yang Chen, Jiahao Guo, Shuo Li, Cheng Yao, Fangtian Ying

APOSEMA: Exploring Communicationin an Apathetic Future

by Adi Meyer, Sirou Peng, Silvia Rueda

HuValue: A Toolkit to Facilitate Considering Various Human Values in a Design Process

by Shadi Kheirandish, Mathias Funk, Stephan Wenswen, Maarten Verkerk, Matthias Rauterberg

Playing with Systems: Tactile Games as System Prototypes

by Tom Maiorana

Attributes of Aliveness:A Case Study of Two Interactive Public Art Installations

by Humbi Song, Oliver Luo, Allen Sayegh

Understanding User Customization Needs: Requirements for an Augmented Reality Lamp Customization Tool

by Carina Palumbo, Hella Kriening, Barbara Wajda, Monica Perusquia-Hernandez

Speculating on the Future of Graphic Design in the Age of Intelligent Machines

by Robyn Cook, Sekyeong Kwon

AI-Stylist: An AI-based Framework for Clothing Aesthetic Understanding

by Xingxing Zou, Waikeung Wong
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